30+ people
Integration of art assets using in-house tools in Unity (assets, animations, vfx, sounds etc)
Working with script and assist developers if needed
Create, assess, re-balance and tune gameplay/levels
Help analyze (real-time) feedback and metrics, and adjust gameplay accordingly
Work with designers to producers to ensure game consistency
Preparing asset requirements for artists
Contributing to the improvement of user experience in the games
Previous experience with assets integration (assets, animations, vfx, sounds etc)
1+ year as Technical Game Designer/Level designer or similar in Mobile Games
1+ year working with Unity on Designer position
Good analytical skills
Passionate about mobile games and have a vast "track record" as a player
Appreciation and understanding of teamwork
Will be a plus
Experience with Assets Bundles and/or basic programming
We pay attention to your soft skills
Ability to be a part of high-professional fast growing team (Middle/Senior specialists, expertise in the Game Design about 10 years)
Open-mind and creative space, where anyone have ability to influence the product
Concentration on delivery high-quality products with the best gaming experience to millions of people
Dynamic development process without crunches
Moderately flexible schedule for your healthy work/life balance
Friendly atmosphere, zero bureaucracy, open communication
We work from 10:00 till 19:00;
VL - 18 (working days per year);
SL - 10;
Weekends and holidays according to local law.
We plan to close the vacancy as soon as possible.
We communicate by phone - invite for an interview - and give an answer within 1-2 weeks after it.
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