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Design and develop Arcade Idle games with ARPG elements
Create and balance game systems (progression, rewards, monetization)
Collaborate with the team to implement and refine game mechanics
Define content for core and meta game aspects
Prototype and iterate based on feedback and data
Playtest and ensure features are fun, understandable, and enjoyable for players
Required Skills
5+ years of experience in game design, focusing on Idle / Arcade Idle / ARPG games
Strong experience on game mechanics, balance, and player progression
Proficiency with spreadsheets (Excel, Google Sheets) and school math skills
Knowledge of design principles and player psychology
Preferred Skills
Basic skills in Unity Editor
Understanding of statistics and analytics
Flexible remote work environment
Opportunities for growth and development
Collaborative and creative team culture
Competitive salary
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